A dark, surreal D&D RPG that completely abandons the tropes of traditional fantasy gaming. You play as the Nameless One, an immortal with no memory of his past, wandering the bizarre city of Sigil and exploring the planes of existence to find out why you cannot die. The game focuses on investigation, dialogue, and philosophy rather than loot driven combat. Every encounter, every character, and every item is woven into a narrative that explores the nature of identity, regret, and mortality. It is a dense, text heavy experience that demands patience; if you try to treat this like a standard dungeon crawler, you will fail to understand the brilliance of the script. The setting is unique, moving between hellish landscapes and ethereal dreams. It is a game that respects your intelligence, rewarding those who take the time to read, research, and truly engage.
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Behind The Scenes
Lead designer Chris Avellone purposely wrote the script to avoid the hack and slash RPG conventions common to other Infinity Engine games. The team was granted an unusual level of creative freedom by Wizards of the Coast to alter D&D lore, allowing for the game's bizarre, haunting setting. It remains a case study in how to use text heavy dialogue as the primary gameplay mechanic.